Requirement: ability to absorb heat, cl 1, spell craft lvl 2
Cost: 4 expt (44)
Mana: none
Casting timed: 10
Duration: 1 minute
Range: self
Wizards which have absorbing fire armor (either naturally or through magic), can learn to transfer some of that fire damage absorbed into fire magic points. They can convert fire damae absorbed at a rate of 1fire mp for 5fire damage absorbed. Up to 2 fire mp may be created in this way, per casting.
The fire mp created are not stable and only last for 1 minute. At the end of that time, if they have not been used, they explode inside the caster, for 2d6 per mp.
