Air
Air Bag: fall safety
Flight, basic: able to fly as a normal movement.
Fresh Air; always have fresh air to breath
Lightning Arc: shoots lighting at a single target
Lighting Bolt: shoots lighting which passes tkhrough targets in a strait line.
Astral
Projectile: creates ammunition or thrown weapons whickh do increased damage
Projectile, Improved: creates ammunition or thrown weapons which do increased damage
Shield, Greater: creates a field of energy which absorbs some energy from attacks
Lift:
Teleporting Hop: move short distances by teleporting
TK, Simple
Flight, astral: a improved but dangerous way to fly.
Earth
Grounded: decrease the amount of damage the caster takes from lightning
Grow stone: slowly add size to stone or rock
Mage Armor: infuse a set of clothing with protective magic
Ethereal
Fea
Camouflage: the target gains environmental specific camouflage, which improves as time passes.
Fire
Absorb Heat: a feild of magic which protects you from fire
Little Balls: protects the caster in flaming spheres which can be thrown.
Point Explosion, Greater: create a fire ball at the place you point
Warmth: keeps you warm and protects against cold damage
Water
Be Cool: a spell to keep yourself or another
Sonar: echolocation for underwater
Swim: gives person touched swim as a primary speed or improves the one they have
Tym
Accountant: Scan ledgers for math errors and anomalies
