Common Basic Spells

Air

Air Bag: fall safety

Flight, basic: able to fly as a normal movement.

Fresh Air; always have fresh air to breath

Lightning Arc: shoots lighting at a single target

Lighting Bolt: shoots lighting which passes tkhrough targets in a strait line.

Astral

Projectile: creates ammunition or thrown weapons whickh do increased damage

Projectile, Improved: creates ammunition or thrown weapons which do increased damage

Shield, Greater: creates a field of energy which absorbs some energy from attacks

Lift:

Teleporting Hop: move short distances by teleporting

TK, Simple

Flight, astral: a improved but dangerous way to fly.

Earth

Grounded: decrease the amount of damage the caster takes from lightning

Grow stone: slowly add size to stone or rock

Mage Armor: infuse a set of clothing with protective magic

Ethereal

Ethereal Wrap

Fea

Camouflage: the target gains environmental specific camouflage, which improves as time passes.

Fire

Absorb Heat: a feild of magic which protects you from fire

Little Balls: protects the caster in flaming spheres which can be thrown.

Point Explosion, Greater: create a fire ball at the place you point

Warmth: keeps you warm and protects against cold damage

Water

Be Cool: a spell to keep yourself or another

Sonar: echolocation for underwater

Swim: gives person touched swim as a primary speed or improves the one they have

Tym

Accountant: Scan ledgers for math errors and anomalies